![]() Medic job no longer ignored when carrying a hostile npc.Fixed context menu crash if no player characters.Town population building allocation now consistent each game.Fixed being able to build inside NPC town radius if player town is nearby.Overlapping player towns now get merged, to reduce AI confusion.Stopped imprisoned NPCs being set as the leader of a campaign.Minor improvements for AI campaigns, should improve them all arriving at the destination at the same time more often.If opting in, please be aware of bugs, instability and unfinished content – for the best experience we recommend waiting for stable release… Please report any bugs, gameplay or balancing feedback etc to either the Steam or Lo-Fi forums. To opt in to the experimental version, right-click on Kenshi in your Steam games list -> properties -> betas tab -> then choose “experimental”. Update 0.98.61 is on the Experimental branch! 0.98.55 is out on the main stable branch. As usual your help is much appreciated since we lack the manpower to fully test Kenshi’s huge map, thank you all for your support so far! Please keep your feedback coming either in the Steam or Lo-Fi forums and we’ll make sure we get Kenshi running smooth and perfect. In case you missed it, you can read more about the world states here.Īnd that’s it, Kenshi will now be feature complete - other than a *huge amount* of bug fixing and adjustments. We still need to work on town and squad overrides for the new map section, plus a few smaller factions in the current world map. The world states for the big main factions are finished. So far this is around 80% complete, very roughly speaking. Expected release November (Very special thanks to Yuri for his contribution) Expected release November (Very special thanks to Sol Lignum) ![]() Expected release November (Special thanks to Yann, Hasuka and Gauthier for their contribution) Expected release November (special thanks to SBDR, Yukaary, Craft, Rijye, netakiriBATTOUSAI, Sillymonkeys, embrion, Masaru Momoyama, dice, ruinstar, Metapo, Tomoya 'urakata' Mori, tanpopo for their contribution) Here are the planned ETAs of each language to be fully finished: Japanese, German, French, Spanish, Russian and Portuguese translations have been released and are in game. Until then, sit tight and read up on *exactly* what is left to add after 0.99 before Kenshi’s fully finished 1.0 launch! It’s finally coming - Update 0.99, the very last section of Kenshi’s world map! We plan to release the map in two weeks time, hopefully on 17th September.
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